publication venue for
- Usability and Tolerability of Virtual Reality-Based Cognitive Stimulation in Healthy Elderly Volunteers-A Feasibility Clinical Trial.. 14:136-145. 2024
- Computer and Videogame Interventions for Older Adults' Cognitive and Everyday Functioning.. 8:129-143. 2018
- The Feasibility and Potential Impact of Brain Training Games on Cognitive and Emotional Functioning in Middle-Aged Adults.. 7:67-74. 2017